: Moved away from official Nintendo artwork in favour of custom-made sprite art for the Character Selection Screen (CSS) and HUD.
Version 0.9a (released January 14, 2013) focused on modernising the game's engine and presentation. Key technical improvements included:
“Did that just—” Leo started.
In 0.9, the spacebar had no function. No pause. No reset. Nothing.
: Moved away from official Nintendo artwork in favour of custom-made sprite art for the Character Selection Screen (CSS) and HUD.
Version 0.9a (released January 14, 2013) focused on modernising the game's engine and presentation. Key technical improvements included: super smash flash 2 0.9
“Did that just—” Leo started.
In 0.9, the spacebar had no function. No pause. No reset. Nothing. : Moved away from official Nintendo artwork in