Pcsx4 Github Repack Jun 2026
bool DynamicFrequencyScaler::CheckHardwareConstraints() { // In a real emulator, we would check
void DynamicFrequencyScaler::SetCustomFrequency(int mhz) // Safety clamp: PS4 GPU is roughly 800MHz, going over 2000MHz is usually unsafe on the host if (mhz < 400 pcsx4 github repack
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