If you want, I can: create a one-page story bible for Dr Red, draft a level flow for the hospital zone, write enemy stat tables, or sketch a month-by-month development plan with estimated hours and staffing. Which would you like next?
The game revolves around resource management and strategic placement to survive escalating threats. Dr Red-s Zombie Apocalypse -v1.0- By GuroGameGuy
: Losing power often means your turrets stop firing, leading to a quick game over. If you want, I can: create a one-page
: Don't rely on just one character type; mix long-range and high-damage units to handle different mutant speeds. If you want