Rafian At The Edge 13 Hit Fix | Plus – FULL REVIEW |

Rafian At The Edge 13 Hit Fix | Plus – FULL REVIEW |

After weeks of digging through the attack calculation pipeline, we finally have a clean . Here’s what was broken, how we fixed it, and why it matters for your server or mod build.

A bug in the “At the Edge 13” hit-detection routine caused inconsistent hit registration during high-latency or edge-case physics frames. This resulted in missed or duplicated hits under specific timing and input conditions. A deterministic fix was implemented that normalizes hit-evaluation timing, corrects collision-priority handling, and prevents double-counting. Patch validated by unit, integration, and playtests and rolled out incrementally. rafian at the edge 13 hit fix