Resident Evil Afterlife 2010 Exclusive [hot] < DELUXE - TIPS >

Unlike the "pop-out" gimmicks of the 1980s, Afterlife used depth. Anderson framed every shot like a first-person shooter corridor. The most exclusive technical feature was the —a high-speed camera rig that allowed for 1,000 frames-per-second capture in native 3D.

In an exclusive interview with Paul W.S. Anderson, the director revealed that the decision to shoot in 3D was a deliberate attempt to differentiate Resident Evil: Afterlife from other action films of the time. "We wanted to create a sense of depth and dimensionality that would draw the audience into the world of the film," Anderson explained. "The 3D technology allowed us to do just that, and it added a whole new level of excitement to the action sequences." resident evil afterlife 2010 exclusive