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Register Frame Buffer8 Fixed Hot | Bink

"Frame Buffer8" refers to an 8-bit color depth or buffer allocation conflict.

If using : Right-click the game > Properties > Installed Files > Verify integrity of game files . bink register frame buffer8 fixed hot

Register map (example)

Consider this pseudocode from a disassembled bink32.dll (v1.9 or earlier): "Frame Buffer8" refers to an 8-bit color depth

Try launching the game in 1024x768 or 800x600 . bink register frame buffer8 fixed hot

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