There are two main publications from Games Workshop referred to as White Dwarf Issue 110 , depending on whether you are looking for the original monthly series or the later weekly format. White Dwarf #110 (Original Monthly Series, February 1989) This is a classic "Rogue Trader" era issue widely sought after by collectors. Cover Art: Features a famous illustration by Wayne England depicting Space Marines with iconic "pointy" helmets and early-style bolt guns. Key Warhammer 40k Content: Space Marine! : Introduced rules for using infantry in the original Adeptus Titanicus (Epic scale). Eldar Expansion : Includes rules for Eldar Phantom Titans, vehicles, and walkers like War Walkers and Spirit Warriors. Genestealer Cults : Featured early lore and rules that were influential for the faction's development. Other Features: Culture Shock : News updates for the era. Dwarf Firethrower : A new unit for Warhammer Fantasy Battle Dark Future : Tournament rules for GW’s post-apocalyptic racing game. White Dwarf Weekly #110 (March 2016) Games Workshop briefly switched to a weekly format in the mid-2010s. Main Focus: This issue was primarily dedicated to the release of Genestealer Cults Warhammer 40,000 Deathwatch: Overkill boxed game. Typically included new rules, paint guides for that week's releases, and hobby features. Where to Find PDFs and Digital Versions A look at my oldest White Dwarf - 110 from February 1989!
Published in February 1989, White Dwarf Issue 110 is a pivotal installment that introduced foundational rules for Epic-scale infantry in Adeptus Titanicus and detailed Eldar Phantom Titans. The issue also features extensive lore on Ogryns from the Rogue Trader era and a gallery of early 'Eavy Metal miniatures. To explore this historical archive in depth, visit Lexicanum . A look at my oldest White Dwarf - 110 from February 1989!
Released in February 1989, White Dwarf Issue 110 is a foundational Rogue Trader-era magazine featuring early lore for Ogryns, the introduction of infantry to Adeptus Titanicus, and Eldar Phantom Titans. The issue, featuring cover art by Wayne England, also includes 'Eavy Metal painting guides by John Blanche and rules for Warhammer Fantasy battles. For more details, visit Lexicanum . A look at my oldest White Dwarf - 110 from February 1989!
White Dwarf Issue 110, specifically the February 1989 edition, is a cornerstone "Oldhammer" release featuring early rules for Eldar Titans, infantry in Adeptus Titanicus , and Ogryn lore. The issue also includes 'Eavy Metal painting guides, a Dwarf Flame Cannon, and a Dark Future tournament feature. For a detailed breakdown of this issue's contents, visit Lexicanum . A look at my oldest White Dwarf - 110 from February 1989! There are two main publications from Games Workshop
This report covers White Dwarf Issue 110 , a milestone issue in Games Workshop's publication history . There are two distinct magazines with this issue number due to the magazine's transition between monthly and weekly formats over the decades. 1. White Dwarf Issue 110 (February 1989) This original monthly issue is considered a classic "Oldhammer" relic, marking the period when the magazine transitioned from a general gaming journal into a dedicated Games Workshop house organ. : Illustrated by Wayne England, featuring Grombrindal the White Dwarf alongside early-style Space Marines with "beaky" helmets. Key Contents Warhammer 40,000 : Detailed background and rules for Specialist Games : Significant content for Adeptus Titanicus , including the "Space Marine!" rules for using epic-scale infantry and the introduction of Eldar Titans (Phantom class). Warhammer Fantasy Battle : Rules for the Dwarf Firethrower unit and a "Morglum's Marauders" article. Other Features : Tournament rules for Dark Future and a classic 'Eavy Metal section curated by John Blanche. Historical Context : The magazine at this time cost £1.50 and featured a map showing only 15 official Games Workshop stores in the UK and just one in Baltimore, USA. 2. White Dwarf Weekly Issue 110 (March 2016) During Games Workshop's weekly publication era (2014–2016), a different Issue 110 was released with a focus on modern systems. Primary Focus : The return of Genestealer Cults for Warhammer 40,000, including rules for models from the Deathwatch: Overkill boxed set. Painting Guides : "Paint Splatter" features for Genestealer Cultists and the Patriarch. Age of Sigmar : A preview of the Battletome: Skaven Pestilens and the "Start Collecting!" Skaven boxed sets. 3. PDF Availability & Access White Dwarf issues are not officially sold as standalone PDFs by Games Workshop, but they are accessible through other means: Which issue of White Dwarf did this CoC adventure appear in?
White Dwarf Issue 110 , released in February 1989 , is highly regarded for several key articles that expanded the lore and rules of early Warhammer 40,000 (Rogue Trader) and its specialist games. Featured Articles in Issue 110 Ogryns in 40,000 : This issue provides deep background and foundational rules for Ogryns , including lore that would later be consolidated in the Warhammer 40,000 Compendium . Eldar Expansion for Adeptus Titanicus : A major highlight is the introduction of Eldar Titans , featuring rules for the Phantom-class Titans (Shade and Spectre variants). It also covers Eldar vehicles, walkers like Spirit Warriors and War Walkers, and jet bikes. Space Marine! : This article introduced rules for using infantry within the primarily titan-focused game Adeptus Titanicus , a precursor to the Epic scale games. Illuminations - Wayne England : This issue's Illuminations section features the art of Wayne England , who also illustrated the cover. The piece famously depicts Blood Angels and other iconic 80s-era imagery. 'Eavy Metal : The modeling and painting showcase focuses on Chaotic Kitbashes and custom miniatures following the release of the Realm of Chaos . Legacy and PDF Context Issue 110 is often cited by long-time hobbyists as one of the last "general gaming" magazines before Games Workshop transitioned into a "house magazine" exclusively for its own miniatures. For those looking for a digital version, an unofficial digital archive of this issue is hosted on Google Drive , though official digital backlogs are typically managed through Warhammer Community . Which issue of White Dwarf did this CoC adventure appear in?
For a high-quality physical copy of White Dwarf Issue 110 (February 1989), the best paper depends on your printer type and desired "feel." Since this issue features detailed Wayne England artwork and John Blanche illustrations, a high-opacity paper is essential to prevent "ghosting" where images show through the other side. Recommended Paper Specifications For Interior Pages : Standard Office Feel : Use 24 lb (90 GSM) or 28 lb (105 GSM) bright white paper. It is sturdier than standard copy paper and handles full-colour maps and "Eavy Metal" sections well. Authentic Magazine Feel : Use 80# Gloss or Silk Text (118 GSM) . This mimics the original glossy magazine stock and makes the vintage 40k and Blood Bowl colours pop. For the Cover : Durability : Use 80 lb (216 GSM) or 100 lb (270 GSM) cardstock. This provides a rigid, professional finish for the Grumbadil the White Dwarf cover art. Best Printing Practices Page Count & Size : This issue is roughly 96–128 pages . Standard Letter (8.5" x 11") or A4 paper is the correct size for the era's layout. Printer Type : Laser Printers are best for sharp text and handling heavier gloss papers without smearing. Inkjet (EcoTank style) is cost-effective but requires "ColorLok" or dedicated inkjet paper to keep the detailed old-school illustrations crisp. Binding Tip : If you are printing at home, consider booklet printing in your PDF settings. This will print two pages per side, allowing you to fold and staple the center for a traditional magazine look. A look at my oldest White Dwarf - 110 from February 1989! Key Warhammer 40k Content: Space Marine
White Dwarf Issue 110 (February 1989) – A Pivotal Era for Games Workshop Context: This issue sits at a fascinating transition point. It was published just as Games Workshop was shifting from being a multi-game importer/distributor (RuneQuest, Call of Cthulhu, etc.) into a company laser-focused on its own in-house brands: Warhammer Fantasy Battle (3rd Edition) , Warhammer 40,000: Rogue Trader (still relatively new, released late 1987), and Advanced HeroQuest (released 1989). The cover features striking John Blanche artwork—chaotic, gritty, and unmistakably Old School. Key Content Inside Issue 110 | Section | Description | |--------|-------------| | Cover Art | John Blanche – A chaotic warrior/skull motif, typical of the late ‘80s “grimdark” aesthetic. | | Featured Game | Advanced HeroQuest – This issue includes a full introductory scenario and new rules, capitalizing on the game’s recent launch. | | Warhammer Fantasy Battle | "The Tragedy of McDeath" – A scenario by Graeme Davis (famed WFRP author), set in the Scottish highlands. Includes unique characters, special rules for clan warfare, and a tragic narrative arc. | | Warhammer 40,000 | "Chapter Approved: Dreadnoughts" – Early rules for Dreadnoughts in Rogue Trader. Very different from modern 40k; these were clunky, rare, and packed with random vehicle damage tables. | | 'Eavy Metal | Full-color miniatures showcase: Slann (pre-Lizardmen), early Space Marines (Beakies), and Chaos Renegades. Paint recipes included. | | Regular Columns | Goblin’s Bounty (humor), Critical Mass (reviews of sci-fi/fantasy books, including early Michael Moorcock reissues), Letters page with rules clarifications. | | Pull-Out Section | Card counters for McDeath scenario and a reference sheet for Advanced HeroQuest . | Why This Issue Is Sought After
Pre-Codex Era: Army lists and scenarios appeared in WD, not separate books. This issue contains material never reprinted elsewhere (e.g., the specific Dreadnought damage table). John Blanche Originals: The cover and interior art are iconic for collectors of classic GW illustration. McDeath Scenario: Highly rated among oldhammer fans for its dark humor, Scottish-themed units (e.g., “Mad Morag”), and lethal difficulty.
About the PDF Version If you are looking for a PDF of White Dwarf #110: Genestealer Cults : Featured early lore and rules
Official Sources: Games Workshop has not released an official PDF of this issue. Their Warhammer Vault (subscription) starts from much later issues (mid-1990s onward). Unofficial Scans: High-quality fan scans exist from the early 2000s. They are typically 300dpi B&W (color covers and ‘Eavy Metal pages are often lower quality). What to Expect in a PDF scan:
Page count: ~84 pages (including ads for Citadel Miniatures and then-current games like Dark Future ). Some pages may be skewed or have gutter shadows (binding curvature). The card pull-outs are usually scanned separately or missing entirely.