This is the weirdest part. The game’s soundtrack—a haunting, glitchy ambient score by the obscure netlabel Dataloss+ —was encoded as Windows Media Audio (WMA) files that required Windows Media Player’s DRM to unlock. If you had a “N edition” of Windows without WMP, the game was silent. Absolutely silent.
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Chewwga’s decision was a deliberate act of self-sabotage. Here’s why: This is the weirdest part