Pcsx2 1.7.0 Nightly Jun 2026
Introduced the modern controller mapping system that supports most modern gamepads natively without external wrappers.
// Auto-save implementation void SaveStateManager::AutoSave() // Check if auto-save is enabled if (autoSaveEnabled) // Get the current game state GameState* gameState = GetGameState(); // Save the state to a file SaveState(gameState, autoSaveSlot); pcsx2 1.7.0 nightly
The addition of the Vulkan Renderer during the 1.7.x cycle was a game-changer for users with AMD GPUs or integrated graphics. Vulkan often provides better frame rates and lower CPU overhead compared to OpenGL or Direct3D11. 3. Modern Qt Interface pcsx2 1.7.0 nightly