The route to media will no longer be a 2D window. With spatial computing, you walk through entertainment. A documentary about the Roman Colosseum will not be watched; it will be inhabited. The journey becomes an environment shift, not a tab switch.
, virtual reality "metaverses," and interactive "choose your own adventure" narratives are turning viewers into players.
The route to media will no longer be a 2D window. With spatial computing, you walk through entertainment. A documentary about the Roman Colosseum will not be watched; it will be inhabited. The journey becomes an environment shift, not a tab switch.
, virtual reality "metaverses," and interactive "choose your own adventure" narratives are turning viewers into players.