A Dance Of: Fire And Ice 162 Fixed

After way too many attempts, I finally cleared . This one is a serious step up from the usual difficulty curve.

The original version of this level, however, was plagued by a critical flaw: . a dance of fire and ice 162 fixed

The music of the spheres began to play, an ethereal melody that harmonized the discordant notes of the universe. The dance commenced, with Ember and Crystal moving in perfect counterpoint. Fire and ice swirled around each other, their opposing forces generating a maelstrom of energy. After way too many attempts, I finally cleared

Turn this ON in the settings to reduce input latency. After way too many attempts

Why does this matter? In most games, a bug fix might mean slightly better performance or fewer crashes. In ADOFAI, a fix like this changes the philosophy of the level.