: In-game stats decay if not constantly maintained. High-tier save files provide fighters with "locked" high stats that do not decrease during simulated weeks.
This is a philosophical debate among fight fans.
: Savvy players manipulate save progression by "banking" points. Reaching a stat cap of 70 across all attributes and then saving up points until just before retirement allows for the creation of a "Super CAF" (Create-A-Fighter) with near-100 stats at the career's end.
The PSP version's save data is more than just a record of wins; it’s a tool for creating "Super CAFs." By mastering the career system, you can bypass the game's grind entirely.
: In-game stats decay if not constantly maintained. High-tier save files provide fighters with "locked" high stats that do not decrease during simulated weeks.
This is a philosophical debate among fight fans. ufc undisputed 2010 save data for psp better
: Savvy players manipulate save progression by "banking" points. Reaching a stat cap of 70 across all attributes and then saving up points until just before retirement allows for the creation of a "Super CAF" (Create-A-Fighter) with near-100 stats at the career's end. : In-game stats decay if not constantly maintained
The PSP version's save data is more than just a record of wins; it’s a tool for creating "Super CAFs." By mastering the career system, you can bypass the game's grind entirely. ufc undisputed 2010 save data for psp better