The game wasn't just running the code. The code was rewriting the game.
GM stared at the screen. The "Game Over" screen was supposed to be a simple fade to black. But as the white bar dropped, the wireframe world began to close in. The skybox turned into a swirling vortex of data.
The game wasn't just running the code. The code was rewriting the game.
GM stared at the screen. The "Game Over" screen was supposed to be a simple fade to black. But as the white bar dropped, the wireframe world began to close in. The skybox turned into a swirling vortex of data.